AI Insights · Timothy · June 2022
Top 5 Dragon Games Performance in Europe Q2 2022
In Q2 2022, the top 5 dragon-themed games on a unified platform in Europe demonstrated varied performance in terms of weekly downloads, revenue, and active users.
In Q2 2022, the top 5 dragon-themed games on a unified platform in Europe showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at how these games fared throughout the quarter.
Frost & Flame: King of Avalon from FunPlus International AG saw a steady increase in weekly revenue, peaking at around $956K in late March and maintaining figures around $812K by the end of June. Weekly downloads showed a downward trend, starting at approximately 39K in late March and ending the quarter at around 35K. Weekly active users also declined from about 186K to 163K throughout the quarter.
Merge Dragons! by Gram Games experienced fluctuations in weekly revenue, reaching a high of about $394K in late May and stabilizing around $310K by the end of June. Weekly downloads remained relatively stable, fluctuating between 18K and 27K. However, the game saw a decline in weekly active users from approximately 852K to 704K over the quarter.
Dragon City - Breed & Battle! from Socialpoint showed consistent weekly revenue, peaking at around $192K in late May and ending at approximately $149K by late June. Weekly downloads decreased from about 84K to 52K. Despite this, weekly active users remained robust, fluctuating between 2.08M and 2.14M throughout the quarter.
Dragonscapes Adventure by DianDian Interactive Holding saw a gradual decline in weekly revenue, from around $140K in late March to about $89K by the end of June. Weekly downloads also decreased, starting at approximately 32K and dropping to around 13K. Weekly active users showed a similar trend, declining from about 271K to 218K over the quarter.
Finally, Dragon Mania Legends by Gameloft demonstrated a steady increase in weekly revenue, peaking at around $68K in early June and stabilizing at about $55K by the end of the month. Weekly downloads fluctuated between 41K and 62K, while weekly active users showed an upward trend, increasing from approximately 661K to 606K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.